Moin

Just stumpled across this thread - and got an idea. The old battle isle series had a main topdown map while the battles were integrated by showing a small video within the minimap area. While FIFE for now hasn't any video support, it can load several maps simultaniously & handle different cameras.
My idea would be to load two maps and give each map one camera. The "battlemap" doesn't have to be huge - just contain some cells to place the opponents and some ground tiles and the main map could still be displayed. I havent tried it yet, but it should also be possible to resize the battlemap camera during the fight. All other features like zooming in, rotating etc. are also supported - the more I think about it, the more I like the idea

Small mockup:
(made with geometry_twister.py located in fife-svn/trunk/tools)