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Author Topic: CeGUI demos  (Read 2309 times)

Sejten

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CeGUI demos
« on: March 01, 2013, 05:24:25 am »

Hi,
recently I was playing around with gui_enhacement branch and CeGUI, and as a warm up I implemented Cegui game console tutorial into cegui_demo and CeGUI into shooter demo. Maybe someone will find this useful.

Link

Thanks,
Sejten
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ChrisOelmueller

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Re: CeGUI demos
« Reply #1 on: March 02, 2013, 01:29:50 am »

Heya Sejten,

I'd be interested in checking your work provided you can find a usable hosting platform for it.
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prock

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Re: CeGUI demos
« Reply #2 on: March 02, 2013, 09:10:58 am »

Hi Sejten,

I managed to download your code but haven't been able to run it yet.  My environment for building FIFE with cegui isn't set up atm!  In any case I checked the code out and it looks great!  Nice work!  I really cant wait to give it a shot and see how this looks!
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Niektory

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Re: CeGUI demos
« Reply #3 on: April 14, 2013, 02:54:01 pm »

I got them running in Linux (setting it up in Windows is still a mystery to me).
Unfortunately the configure button didn't work for me in the shooter demo, and it clicking New Game crashed it. Error message:
Code: [Select]
terminate called after throwing an instance of 'boost::python::error_already_set'
Aborted
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