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News:

FIFE 0.4.0 has been released on 15th of January, 2017!

Pages: 1 ... 3 4 [5]
  Subject Started by Replies Views Last post
Updating the Network Demo m64 6 3861 Last post September 11, 2008, 11:11:04 am
by vtchill
Distributing a pre-compiled engine? Drakekin 6 2684 Last post June 15, 2010, 12:53:34 pm
by rivon
audio implementation welchcompositions 6 5331 Last post October 24, 2007, 07:53:32 am
by jasoka
Graphics Format wild_qwerty 7 4694 Last post March 29, 2008, 10:14:48 am
by mvBarracuda
Distributing a self-contained game alvinru 8 3538 Last post June 25, 2010, 03:13:46 pm
by serkl
Is it possible to make a game with no loading ingame (continuous world)? Wolney 9 5015 Last post June 28, 2009, 11:11:25 pm
by vtchill
Would FIFE fit my needs? And what do I need to learn or have to do what I want? Katylar 10 5443 Last post February 24, 2010, 09:58:53 pm
by SharkD
Steamfolk Tales engine and environment showcase Pheidian 11 5604 Last post October 09, 2014, 12:23:38 pm
by Pheidian
Map Editor AKIRA_SAN 12 9273 Last post December 22, 2007, 03:31:40 pm
by chewie
Editor feature requests « 1 2 » jwt 15 10016 Last post February 10, 2008, 03:46:28 am
by snowball
FIFE suitable to modernize Jagged Alliance 2 - 1.13 open source? « 1 2 » KeldorKatarn 18 19470 Last post May 02, 2008, 11:09:07 am
by Lt.Havoc
Dialog syntax « 1 2 » Edwinem 21 10119 Last post February 12, 2008, 05:25:32 am
by Sadr
Variable height terrain « 1 2 » Niektory 23 10216 Last post November 27, 2013, 06:06:20 pm
by starportx
Basics of instance and object manipulation « 1 2 3 » Kresp 32 8740 Last post December 26, 2012, 01:37:01 am
by Kresp
Jim's problems « 1 2 3 » Jim 36 10886 Last post March 23, 2017, 10:03:45 am
by fredroney
Pages: 1 ... 3 4 [5]

 

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