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FIFE 0.4.0 has been released on 15th of January, 2017!

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Messages - Sadr

Pages: 1 [2]
16
Introduce yourself / Re: Sadr: An introduction
« on: February 22, 2008, 10:13:19 am »
Welcome in the team :)
Hey mate. I should have you on MSN so that we can talk more easily about the project management that needs to be done, collaborate you know ;) Catch me on reg_acc [at] hotmail [dot] com. I visit the IRC-channel sometimes as well, usually by the name Aray because it's quakenet...

17
General discussion / Re: Decluttering the wiki front page
« on: February 15, 2008, 08:46:01 am »
Ok, problem solved, it works fine here.
Same.

About the new page though: I think it's good that a lot has been shortened down for easier overview and reading, but I really think the pictures should be brought back in (like that star, the game controller etc. on the current front page). The human mind tends to connect things with shapes and colours to understand and remember it better, and connect it with other things in the memory to more quickly understand it. I think it's a good idea to use small-big pictures wherever it's a feasible solution and doen't clutter anything up.

18
General discussion / Re: Decluttering the wiki front page
« on: February 14, 2008, 05:51:54 pm »
On the mock wiki front page, the screenshot is too big for my resolution of 1024x768. It goes partially over the game creation and developers' headquarters boxes. If I make the browser window even smaller, the problem gets worse, since the image goes over the whole box.
Same. Using Opera 9.25

19
I'm an old Warcraft 3 modder, having shown my face in the community and getting a few contacts here and there. Having recently seen that a mod in Warcraft 3 (a so-called 'Tower Defence') has become so popular as a fun minigame that it has also been introduced as a browserplayed flash-game, I couldn't help thinking how this game could very well be made in FIFE as well.

Some Flash examples:
http://www.handdrawngames.com/DesktopTD/game.asp
http://www.casualcollective.com/games/Flash_Element_TD_2/

So here's the thing:
Element TD might very well be the most popular Wc3 mod in the TD genre, having had 2-3 popular flash games made for it already. What I was thinking, was that maybe I could get in touch with the developer of this TD and ask if maybe he could be willing to create a stand-alone version of his game, using FIFE. If not, then he might still be willing to assist in the making of such a game, being in charge of the main concept, balance and so on, so maybe we could find someone else willing to do this.

Thoughts?
I need to admit that I'm a bit sceptic about it for a number of reasons; please let me elaborate. In comparision to Flash FIFE is a pretty new project and still lacks major adoption as it is work in progress. If somebody would like to create a game based on it but got all concept already perfectly fleshed out and would just like to implement them, he / she would be thwarted by the work in progress status of FIFE.

So until there is a stable API for FIFE in an imaginery 1.0 release I wouldn't propose to invest time into remaking software that is already written in FIFE. If you create a game from scratch and are still in the preproduction process, FIFE might be a great option. Especially for certain game genres (2d RPGs) where there don't seem to be a number of good solutions on the market yet.

So for now I propose to concentrate our efforts on the island_demo example game as I think that this is the best way to bring FIFE into the direction of a stable and solid 1.0 release as fast as possible.
Hear ya loud'n'clear. I won't act on this for the time being then.

20
Framework development / Re: PyChan Feedback
« on: February 13, 2008, 06:40:17 pm »
Wow, those pictures look stunning! We definately gotta make sure to have some impressive interfaces to show off with in the techdemo.

21
General discussion / Re: Nice Forum
« on: February 13, 2008, 06:34:57 pm »
Just my personal preference but I really like the current look of the forums theme. While it features dark colours (and that is usually something that annoys me when it comes to the look of forums as well) I think it works pretty good for us in this case :-)
Okey. If it's just me then I'll shut ever obediently the hell up ;)

Quote
Concerning the website itself: I've commited this crime :-) Back in 2005 when the project started I've put something simple together. It would be great to have a consistent look among website, wiki and forums (...)
When the time comes for this, will you also maybe be considering making use of another CMS? postnuke ain't exactly the most highly endorsed CMS out there. If you're into the php-nuke style CMSs, I'd still highly recommend PHP-Fusion as a widely more supported and further developer, yet very similar software. Now I know that a CMS usually comes down to preference, so I'm gonna try and not get too involved in this (I'm glad you had SMF already.., if you'd been using phpBB, I would've whined about that as well, I can promise you that). Just making sure you're aware of what's out there.

22
Game creators corner / Re: Dialog syntax
« on: February 12, 2008, 05:25:32 am »
I'm not a programmer myself (only basic undersatnding), so I'm not sure if this is really that relevant, but when I made the discussion for the techdemo, I came up with a kind of syntax taht would at least help myself keep track of some of the variables included, such as if A has already happened, XA-type dialogue will be answered with when reaching X12. Read the whole thing here.

After reading the stuff here, I realize that it doesn't take into account things such as alterations in emotions of the characters, but I think it's a decent representation of all conditions, text and results, albeit not in code but in my own odd syntax ^^

23
General discussion / Re: Nice Forum
« on: February 11, 2008, 06:46:27 pm »
Ah, thank you :) I'm glad that you like it. The forum redesign was done very recently so the official website and the wiki still have their old designs. There are plans to improve the wiki and the website and eventually these two will also look and function better.
Seeing as you are doing the 'thank you's, I'm guessing you're the creator of this theme, so I'll be directing this feedback at you:

To be strictly honest with you, I feel like this theme gets a bit depressing. Don't get be wrong, creating a unique theme is an achievement in itself, but I just don't feel like this forum best represents the FIFE engine.

I had a look at various commercial and free game engines, and as you can see, most of them go for a more smooth-edged brightly coloured design, giving a more edgy and futuristic feel to it, which easily emits over to the whole picture of what the engine is like.
  • http://www.visual3d.net/Forums/tabid/67/Default.aspx - They don't match the actual forum with the rest of the website, but they make sure to have certain colours and shapes reappear, such as the big download picture on their front page having the same greenish design.
  • http://www.realityfactory.info/forum/ - I don't think they made it themselves, but they've either managed to find a theme very similar to their site design, or they've slightly modified either design to fit the other. With a rather neutral two-color theme like that, all you really have to do is somewhat match one color to make it look good.
  • http://www.panda3d.net/phpbb2/index.php - Here's a more wholesome design, actually wrapping the forum into the rest of the website, matching it completely. I wouldn't recommend wrapping the forum though, as it usually leads to loads of unecessary problems.
  • http://www.terathon.com/forums/ - Now these guys chose to simply match their navigation bar with their forum, which is the default phpBB3 skin, leaving the design of the rest of the site rather neutral.
  • http://www.truevision3d.com/forums/ - Now these guys did something rather brilliant yet exhaustive. They made a whole new color-theme for the community-part of their website, neatly fitting the forum in with it's already-made theme (i.e. not made by them).

  • http://www.coniserver.net/ubbthreads/ubbthreads.php - Now here's an example of a theme I don't like. This is the forum for the equally messy GameStudio site. It's all completely dark, making everything appear to just drown into it, with no visible tableboarders or anything.

A quick list of theme-suggestions:

And just a question: Are you also in charge of designing/maintaining the frontpage (CMS)?

24
Introduce yourself / Sadr: An introduction
« on: February 11, 2008, 05:40:26 pm »
Hi!

I'm guessing none of you guys really know me except mvBarracuda, who is the reason I'm here right now. After reading on GD.net that FIFE was looking for assistance, I applied, and mvBarracuda took me in. Taking into account my available hours, I should be considered only an active advisor/contributor, occasionally making certain efforts.

My skills provided to this project are as follows:
  • Project Management
  • Creative Writing
  • Creative Design

This might expand depending on my spare time.

As for some quick words about myself:
My real name is Erlend S. Heggen (the S. is awfully mysterious isn't it?). I have ambitions of becoming a professional game developer some day, refining my skills on a daily basis, taking what I do very seriously. Apart from school, friends and sports acitivities, what swallows the greatest portion of my time is my big major involvement in the creation of the game Radakan.

Well, well, that's me. Hope it suits you :P

25
I'm an old Warcraft 3 modder, having shown my face in the community and getting a few contacts here and there. Having recently seen that a mod in Warcraft 3 (a so-called 'Tower Defence') has become so popular as a fun minigame that it has also been introduced as a browserplayed flash-game, I couldn't help thinking how this game could very well be made in FIFE as well.

Some Flash examples:
http://www.handdrawngames.com/DesktopTD/game.asp
http://www.casualcollective.com/games/Flash_Element_TD_2/

So here's the thing:
Element TD might very well be the most popular Wc3 mod in the TD genre, having had 2-3 popular flash games made for it already. What I was thinking, was that maybe I could get in touch with the developer of this TD and ask if maybe he could be willing to create a stand-alone version of his game, using FIFE. If not, then he might still be willing to assist in the making of such a game, being in charge of the main concept, balance and so on, so maybe we could find someone else willing to do this.

Thoughts?

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